

Symanczik, Sarah Courty, Pierre-Emmanuel Boller, Thomas Wiemken, Andres Al-Yahya'ei, Mohamed Nįield studies have revealed the impact of changing water regimes on the structure of arbuscular mycorrhizal fungal ( AMF) communities, but it is not known what happens to the abundance of individual AMF species within the community when the water conditions in the rhizosphere change. Rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)įile "pygame_sdl2/surface.pyx", line 162, in pygame_._init_ (gen\pygame_ of water regimes on an experimental community of four desert arbuscular mycorrhizal fungal ( AMF) species, as affected by the introduction of a non-native AMF species. The text below is what the screenshot would've been anyway.įile "game/script.rpy", line 2382, in script callįile "game/data.rpy", line 830, in script callįile "game/romance.rpy", line 3436, in scriptįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\bootstrap.py", line 287, in bootstrapįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\main.py", line 375, in mainįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\main.py", line 77, in runįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\execution.py", line 684, in run_contextįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\exports.py", line 1160, in pause Steam did not let me take a screenshot, nor did Print Screen work.

I am alt-tabbing out a lot to look at something else and during those times, the game is idle for 15-60 seconds each time. This last crash happened after 2.5 hours of gameplay.

Last I looked, the game was using more than 1.13 GB of RAM 5-10 minutes before this crash. Obviously, the save prior to works after this restart. When it worked before, right-clicking to bring up the Pause Menu caused the same error, preventing me from saving at that time. When I selected rollback, the game immediately crashed. Surf = Surface((width + 4, height + 4), 0, sample)įile "pygame_sdl2/surface.pyx", line 162, in pygame_._init_ (gen\pygame_:2298) Self.bgscreenshot_surface = (self.surftree, self.fullscreen_video)įile "renpy/gl/gldraw.pyx", line 1149, in renpy.gl. (gen\renpy.gl.gldraw.c:16873)įull = _unscaled(self.physical_size, False)įile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\display\pgrender.py", line 111, in surface Repeat, rv = self.interact_core(preloads=preloads, **kwargs)įile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\display\core.py", line 2712, in interact_coreįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\display\core.py", line 1920, in event_waitįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\display\core.py", line 1750, in check_background_screenshot Rv = (roll_forward=roll_forward, **kwargs)įile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\display\core.py", line 2243, in interact _exec_bytecode(, self.hide, store=self.store)įile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\python.py", line 1432, in py_exec_bytecodeįile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\ui.py", line 247, in interact
#Editra script.rpy shortening out full
Full Traceback -įile "G:\Steam Games\steamapps\common\PlanetStronghold\renpy\ast.py", line 785, in execute I'm sorry, but an uncaught exception occurred.įile "game/warchived.rpy", line 6328, in script callįile "game/data.rpy", line 827, in script callįile "game/data.rpy", line 1355, in script Continuing to do that will eventually just cause a fatal crash. If I choose the "rollback" option that is presented, it sends me a few screens back, but the same error will occur.

If I play long enough today, I'll post a screenshot. Here is the content of the "traceback" file from yesterday.
